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Recon is a Broken Perk
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TOPIC: Recon is a Broken Perk

Re: Recon is a Broken Perk 1 year, 1 month ago #681394

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DeSales_Colt14 wrote:
A perk isn't broken if it works the way it was designed.


By the simplest of definitions you are correct.

However not every perk correctly works within given game types.
If they were perfectly fair and balanced MLG wouldn't ban certain perks.

Stealth perks are obviously fine,but with no kill streaks in Comp Play they are utterly useless. Recon is taken out because even if you run dead silence,you still show up,just for less time. This in turn can give an unfair advantage to the other team because there are no "radar kill streaks" but that essentially is a UAV for your entire team whether it's 5 seconds(with dead silence on) or 10 seconds without it on and in terms of Comp play,5 seconds on the radar can mean an instant death.

Flak Jacket I'm pretty sure was banned in BO Comp play because nades were a very effective way of clearing a flag with nade spots and such and completely making a nade useless is an unfair advantage to the other team. One can argue with or without blast shield nades are utterly useless in MW3 so blast shield wouldn't truly matter.

Certain game modes just don't work in a fair/balanced manner with certain perks or various other items. Because IW doesn't completely think things through in their games.

One could argue that the spawn systems in this game work exactly how they should. Putting the person who died right back into the action(for the most part) Because if I recall they made the maps how they were so you possibly back into a gun fight within 5 seconds and truthfully that statement is brutally honest in FFA/or really any Respawn game types. Especially in the new FFA Playlist,Dome there 2 spots in which 2 people spawn directly on top of eachother in the game effectively starting 2 people out with a death right away.

Bigger maps it isn't a "big" issue but the game still tries to spawn as close to action as possible. The payback system worked exactly how it was meant to work,essentially spawning the person you just killed at the nearest spawn point of his death.
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Re: Recon is a Broken Perk 1 year, 1 month ago #681496

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DVS27t wrote:
Fokus wrote:
Honestly, the creator of the topic tried to tackle this at the most biased stand point possible. True, like mentioned earlier, Recon ruins the SnD game type but in order for this game to have some kind of balance, Recon was necessary to counter Assassin (which hides you from everything except Recon). So, even though it ruins something you love to play, it makes the game pretty fair (even though, the deaths are still unfair, regardless).


It doesn't even do that, though. He is just too stubborn to run a trophy system to counter it. His attitude is what breaks that game mode for him.

Its not balance if it ruins a game type. Biased Standpoint? The fact i pointed out how it ruins a gametype is biased? Wow.

I'm too stuburn huh. I should just put a trophy system down as soon as i spawn or get out of spawn, hopefully in enough time for it to even get set up and take the flash down. How does my attitude break the gamemode? I loved SnD because it involved more skill than other gamemodes and in other CoDs. Black Ops SnD was perfect if no one used motion sensor. The fact i call bullshit on a perk makes me have a bad attitude? I dont even care about mw3, i just dont want it to return in Black ops 2 or whatever along with motion sensor or heartbeat equivalent. Anything that helps find the enemy with no effort doesnt belong, its not that hard to find someone.

I see some say it is the only thing that counters assassin. My senses work just fine. All assassin does is keep you off a 3/4 killstreak and 12 support streak. I'm not including the bullshit such as motion or heartbeat sensors, it shouldnt be in the game in the first place, another crutch for bad/bitch players. Sorry if you think your 3/4 killstreak and 12 support streak should show all. Broke logic is broke.
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Re: Recon is a Broken Perk 1 year, 1 month ago #681536

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OP sounds like a whiny bitch. There have been many valid points as to why Recon is not broken or overpowered, and in fact is a very balanced perk. You trade off SoH, EC, or Scavenger just to put someone on the radar for 12 seconds. In SnD you're most likely to run Dead Silence Pro, thus Recon only lasts for 6 seconds. I play SnD all the time, and I do not use Recon, and I have a blast. Not once has a singular perk ruined any game mode for me. Either accept it and the undeniable fact that it will remain in MW3, or stop playing and stop trolling.
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Re: Recon is a Broken Perk 1 year, 1 month ago #681715

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Troah-X wrote:
OP sounds like a whiny bitch. There have been many valid points as to why Recon is not broken or overpowered, and in fact is a very balanced perk. You trade off SoH, EC, or Scavenger just to put someone on the radar for 12 seconds. In SnD you're most likely to run Dead Silence Pro, thus Recon only lasts for 6 seconds. I play SnD all the time, and I do not use Recon, and I have a blast. Not once has a singular perk ruined any game mode for me. Either accept it and the undeniable fact that it will remain in MW3, or stop playing and stop trolling.

Did you read anything? I dont care about mw3. I dont want it in the next game. Stop trolling? Because i gave valid reasons as to why i dont like it im trolling? GTFO. If no one said anything about something they disliked we would still have OMA/DC in the game. Which you would love im sure a perk has never bothered you right? If it was "very balanced", Recon wouldnt be banned from competitve play.
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Last Edit: 1 year, 1 month ago by War Hound 33.

Re: Recon is a Broken Perk 1 year, 1 month ago #681936

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Troah-X wrote:
OP sounds like a whiny bitch. There have been many valid points as to why Recon is not broken or overpowered, and in fact is a very balanced perk. You trade off SoH, EC, or Scavenger just to put someone on the radar for 12 seconds. In SnD you're most likely to run Dead Silence Pro, thus Recon only lasts for 6 seconds. I play SnD all the time, and I do not use Recon, and I have a blast. Not once has a singular perk ruined any game mode for me. Either accept it and the undeniable fact that it will remain in MW3, or stop playing and stop trolling.





Pretty sure the OP is not trolling. Stop assuming somebody is trolling when they have a complaint.




The fact is Recon is a broken perk. It's a crutch for bad players who can't win gunfights.
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Re: Recon is a Broken Perk 1 year, 1 month ago #682045

Recon is not a broken perk., it works the way it was designed. Bare in mind:

It seems to be rarely used
If you're running Specialist & you've got your seven kills you are now using Recon (I often run Specialist, does that mean i'm a player who can't win gunfights?).
It's not like it paints you on the radar for ages, only a few seconds
You can use a Counter UAV

If you REALLY hate Recon that damn much, setup up a thread on here & find other players who are like minded & setup games with them where Recon is banned.

I think at some point every gun/ attachment & perk has been called broken or OP... if we remove or 'fix' everything that's claimed to be OP/ broken etc, we'd all be playing Pong...


Proserpine
Last Edit: 1 year, 1 month ago by SGT Proserpine.

Re: Recon is a Broken Perk 1 year, 1 month ago #682115

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SGT Proserpine wrote:
Recon is not a broken perk., it works the way it was designed. Bare in mind:

It seems to be rarely used
If you're running Specialist & you've got your seven kills you are now using Recon (I often run Specialist, does that mean i'm a player who can't win gunfights?).
It's not like it paints you on the radar for ages, only a few seconds
You can use a Counter UAV

If you REALLY hate Recon that damn much, setup up a thread on here & find other players who are like minded & setup games with them where Recon is banned.

I think at some point every gun/ attachment & perk has been called broken or OP... if we remove or 'fix' everything that's claimed to be OP/ broken etc, we'd all be playing Pong...


Proserpine


It's banned in MLG/GB For a reason. It's not an issue in respawn game types.
But it can be utterly stupid in SnD. If I recall if you are painted by recon it last 10-12 seconds? and if you have dead silence it cuts it down to 5-6 seconds.

In an SnD that is a "lifetime"
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Re: Recon is a Broken Perk 1 year, 1 month ago #682126

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I use recon simply for the reason you were complaining. Its the ONLY counter for Assassin though:)

Re: Recon is a Broken Perk 1 year, 1 month ago #682159

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RMz King wrote:
I use recon simply for the reason you were complaining. Its the ONLY counter for Assassin though:)


I suppose your right,if we don't count our eyes/ears/white death skulls etc.
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Re: Recon is a Broken Perk 1 year, 1 month ago #682208

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Otter wrote:
RMz King wrote:
I use recon simply for the reason you were complaining. Its the ONLY counter for Assassin though:)


I suppose your right,if we don't count our eyes/ears/white death skulls etc.


Ears countered by Dead Silence
White death skulls - Not always there

Only 1 thing left in the entire context of Call of Duty

Eyes

But although vision is a huge part of it, there are so many more things in the game that reveal a position, your not always going to play the game knowing your enemy is in front of you, and when you have nothing to stop that fact then what?

Death
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Re: Recon is a Broken Perk 1 year, 1 month ago #682281

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Dead Silence isn't nearly as common as Assassin/Blind Eye.

While the death skulls do not always show up,your teammates triangle are NEVER gone unless they die,which counts just as much. And if I'm correct,the skulls don't appear only if your teammate is knifed or if your within a reasonable distance from them.

Sorry,I will always maintain the human senses are far superior to a perk. Sure he doesn't show up on radar,or make a noise if he is in complete stealth mode and on occasions there is absolutely nothing you can do,but then again that holds true against some people not wearing any stealth perks.
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Re: Recon is a Broken Perk 1 year, 1 month ago #682282

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RMz King wrote:
I use recon simply for the reason you were complaining. Its the ONLY counter for Assassin though:)




Yeah, and not using your gun is not a counter to Assasin.
Just call me Zom.
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Re: Recon is a Broken Perk 1 year, 1 month ago #682284

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zomgwtfbbqrofl wrote:
RMz King wrote:
I use recon simply for the reason you were complaining. Its the ONLY counter for Assassin though:)




Yeah, and not using your gun is not a counter to Assasin.


Last time I checked it didn't reveal anyone on radar unless your using recon pro
``No! I can still do this...I can still do this! One last kill... To bring pride to my district.``

My name is Daniel and I am the best Yu-Gi-Oh! player on Hupit... Probably

Don`t add me - My PS3 is broken!

Re: Recon is a Broken Perk 1 year, 1 month ago #682288

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Epicquilbolt wrote:
zomgwtfbbqrofl wrote:
RMz King wrote:
I use recon simply for the reason you were complaining. Its the ONLY counter for Assassin though:)




Yeah, and not using your gun is not a counter to Assasin.


Last time I checked it didn't reveal anyone on radar unless your using recon pro


Actually he makes a point,No matter their perks, you can still hear their gun going off and see the bullets flying (i've killed many a Assassin user simply by seeing their bullets)
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Re: Recon is a Broken Perk 1 year, 1 month ago #682292

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Otter wrote:
Epicquilbolt wrote:
zomgwtfbbqrofl wrote:
RMz King wrote:
I use recon simply for the reason you were complaining. Its the ONLY counter for Assassin though:)




Yeah, and not using your gun is not a counter to Assasin.


Last time I checked it didn't reveal anyone on radar unless your using recon pro


Actually he makes a point,No matter their perks, you can still hear their gun going off and see the bullets flying (i've killed many a Assassin user simply by seeing their bullets)


Lol sorry I though zom was talking about your own gun

Herpderp
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My name is Daniel and I am the best Yu-Gi-Oh! player on Hupit... Probably

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Re: Recon is a Broken Perk 1 year, 1 month ago #682293

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Epicquilbolt wrote:
Otter wrote:
Epicquilbolt wrote:
zomgwtfbbqrofl wrote:
RMz King wrote:
I use recon simply for the reason you were complaining. Its the ONLY counter for Assassin though:)




Yeah, and not using your gun is not a counter to Assasin.


Last time I checked it didn't reveal anyone on radar unless your using recon pro


Actually he makes a point,No matter their perks, you can still hear their gun going off and see the bullets flying (i've killed many a Assassin user simply by seeing their bullets)


Lol sorry I though zom was talking about your own gun

Herpderp


I think he was haha but I reversed it for my own sake
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Re: Recon is a Broken Perk 1 year, 1 month ago #682310

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i love recon. recon pro even more. i do however rarely see people use it. but it depends on how i want to play. im usually using recon or SoH. if i played in competitive play i would have no problem just using SoH.

plus recon counters assassin as others have mentioned. amazes me that people bitch about assassin and then bitch about the perk that counters it.
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Re: Recon is a Broken Perk 1 year, 1 month ago #682317

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Epicquilbolt wrote:
Ears countered by Dead Silence
White death skulls - Not always there

Only 1 thing left in the entire context of Call of Duty

Eyes

But although vision is a huge part of it, there are so many more things in the game that reveal a position, your not always going to play the game knowing your enemy is in front of you, and when you have nothing to stop that fact then what?

Death


And a well deserved one at that.
Down to the zero we go.
Last Edit: 1 year, 1 month ago by Keenano.

Re: Recon is a Broken Perk 1 year, 1 month ago #682557

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Keenano wrote:
Epicquilbolt wrote:
Ears countered by Dead Silence
White death skulls - Not always there

Only 1 thing left in the entire context of Call of Duty

Eyes

But although vision is a huge part of it, there are so many more things in the game that reveal a position, your not always going to play the game knowing your enemy is in front of you, and when you have nothing to stop that fact then what?

Death


And a well deserved one at that.


What for not knowing about the entire presence of your enemy because they blocked almost everything beyond your eyesight and you can't do shit about it?
``No! I can still do this...I can still do this! One last kill... To bring pride to my district.``

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Re: Recon is a Broken Perk 1 year, 1 month ago #682620

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Epicquilbolt wrote:
Otter wrote:
Epicquilbolt wrote:
zomgwtfbbqrofl wrote:
RMz King wrote:
I use recon simply for the reason you were complaining. Its the ONLY counter for Assassin though:)




Yeah, and not using your gun is not a counter to Assasin.


Last time I checked it didn't reveal anyone on radar unless your using recon pro


Actually he makes a point,No matter their perks, you can still hear their gun going off and see the bullets flying (i've killed many a Assassin user simply by seeing their bullets)


Lol sorry I though zom was talking about your own gun

Herpderp





Nah. Just using whichever gun to your liking and getting kills. I get tired of people relying on certain perks to get kills. CoD has lost it's simplicity years ago with "this counters that" and "use this to make that unuseable". CoD needs to go back to a simple perk layout. Actually, Black Ops was pretty simple with the perk layouts. MW3 is just too......chaotic with certain things that are countered and not countered.




Not to mention zero balance in IW games. Oh god the gun balance is horrible.
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Re: Recon is a Broken Perk 1 year, 1 month ago #683706

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Epicquilbolt wrote:
What for not knowing about the entire presence of your enemy because they blocked almost everything beyond your eyesight and you can't do shit about it?


He killed you despite your eyesight and your judgement of enemy position according to where your team is on the map.

So, yes.
Down to the zero we go.
Last Edit: 1 year, 1 month ago by Keenano.

Re: Recon is a Broken Perk 1 year, 1 month ago #683759

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Keenano wrote:
Epicquilbolt wrote:
What for not knowing about the entire presence of your enemy because they blocked almost everything beyond your eyesight and you can't do shit about it?


He killed you despite your eyesight and your judgement of enemy position according to where your team is on the map.

So, yes.


I was talking about when you can't see them with your eyesight, because they aren't in front of you...
``No! I can still do this...I can still do this! One last kill... To bring pride to my district.``

My name is Daniel and I am the best Yu-Gi-Oh! player on Hupit... Probably

Don`t add me - My PS3 is broken!

Re: Recon is a Broken Perk 1 year, 1 month ago #683765

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Epicquilbolt wrote:
Keenano wrote:
Epicquilbolt wrote:
What for not knowing about the entire presence of your enemy because they blocked almost everything beyond your eyesight and you can't do shit about it?


He killed you despite your eyesight and your judgement of enemy position according to where your team is on the map.

So, yes.


I was talking about when you can't see them with your eyesight, because they aren't in front of you...


Anyway I thought we finished this conversation or is this a new debate and I'm losing track of the numerous other ones
``No! I can still do this...I can still do this! One last kill... To bring pride to my district.``

My name is Daniel and I am the best Yu-Gi-Oh! player on Hupit... Probably

Don`t add me - My PS3 is broken!
Last Edit: 1 year, 1 month ago by Epicquilbolt.

Re: Recon is a Broken Perk 1 year, 1 month ago #683769

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I never used recon (only perk not pro) so i dont have much of an opinion on it. Althought i can see why one would get overly frustrated with it in SnD. I dont play SnD so i can only imagine. I'd say the Op's complaint is valid, And while you do give up SoH and Scavenger, i dont think either of those perks are as important in SnD compared to respawn gametypes. I'd say giving up marathon is bad but even then I'd rather have a BlackBird on the other team for a couple of seconds compared to longer running any day.
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